TTR Cheat Sheet
Quick reference guide
Maps
USA
Players:
2-5
Trains:
45
Initial tickets:
3, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Classic base game
View rules →
Europe
Players:
2-5
Trains:
45
Initial tickets:
1 long + 3 regular, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Train stations, Tunnels, Ferries
View rules →
Africa
Players:
2-5
Trains:
45
Initial tickets:
4, keep 2+
Extra tickets:
4, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Terrain cards that can double route scoring
View rules →
Japan ✅
Players:
2-5
Trains:
20
Initial tickets:
4, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Bullet Train bonus
Features:
Shared bullet train
View rules →
Italy ✅
Players:
2-5
Trains:
45
Initial tickets:
5, keep 3+
Extra tickets:
4, keep 1+
End-game bonus:
Regions bonus
Features:
Ferry cards and regions bonus
View rules →
India
Players:
2-4
Trains:
45
Initial tickets:
3, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Mandala bonuses
View rules →
Switzerland
Players:
2-3
Trains:
40
Initial tickets:
5, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Tunnels, country tickets, locomotive restriction
View rules →
Asia
Players:
2-6
Trains:
40
Initial tickets:
4, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points, per team member in team games)
Features:
Team play, Mountain passes
View rules →
Legendary Asia
Players:
2-5
Trains:
40
Initial tickets:
4, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Mountain passes (solo play only, no teams)
View rules →
France
Players:
2-5
Trains:
40
Initial tickets:
5, keep 3+
Extra tickets:
4, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Mystery colors — routes have no pre-printed color
View rules →
Old West
Players:
2-6
Trains:
35
Initial tickets:
3, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Home cities and Alvin the Alien
View rules →
Pennsylvania
Players:
2-5
Trains:
45
Initial tickets:
3, keep 2+
Extra tickets:
3, keep 1+
End-game bonus:
Longest route (10 points)
Features:
Stock share investments
View rules →
United Kingdom
Players:
2-4
Trains:
35
Initial tickets:
5, keep 3+
Extra tickets:
3, keep 1+
End-game bonus:
None
Features:
Technology cards, Concessions, progressive route unlocks
View rules →
Iberia
Players:
2-5
Trains:
35
Initial tickets:
6 (draft), keep 4
Extra tickets:
6 (draft), keep 4
End-game bonus:
Festival cards scoring
Features:
Festival cards, ticket drafting twice
View rules →
South Korea
Players:
2-5
Trains:
45
Initial tickets:
6 (draft), keep 4
Extra tickets:
3, keep at least 1
End-game bonus:
Province scoring
Features:
Province mat, express train cards
View rules →
Amsterdam
Players:
2-4
Trains:
16 carts
Initial tickets:
2, keep 1+
Extra tickets:
2, keep 1+
End-game bonus:
Merchandise cards (most = 8 pts)
Features:
Quick 10-15 min game, Trade contracts, Merchandise bonus cards
View rules →